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AI Insights · Timothy · January 2021

Q4 2020 Performance of Top Waifu Games on iOS in Australia

Explore the Q4 2020 performance trends of the leading Waifu games on the iOS platform in Australia. Sensor Tower provides detailed insights into downloads, revenue, and weekly active users.

Q4 2020 Performance of Top Waifu Games on iOS in Australia

Waifu Games Performance in Australia for Q4 2020 on iOS

The final quarter of 2020 saw varied performances amongst the top Waifu games on the iOS platform in Australia. Sensor Tower's data provides us with valuable insights into how these games fared in terms of downloads, revenue, and active users.

ILLUSION CONNECT by SuperPrism Technology Co. experienced a peak in revenue with USD 23K during the week of November 16, followed by a gradual decline to USD 3.6K by the year's end. The game also saw a decrease in downloads, starting at 1.2K in the week of October 19 and ending at 93 downloads in the last week of December.

Honkai Impact 3 - ส่วนที่ 2 from miHoYo Limited showed an impressive revenue spike in mid-December reaching nearly USD 6K, with a subsequent drop to USD 2.9K by December 28. Downloads for the game demonstrated a slight upward trend from 426 in the week of October 19 to 434 by the end of December. Weekly active users remained relatively stable, ending the quarter with 2.3K active users.

SuperPlanet's Sword Master Story observed fluctuating revenue, peaking at USD 6.8K in the week of October 12 and then dropping to USD 101 by the last week of December. Downloads for the game were modest, with numbers hovering around the low tens throughout the quarter. Active users followed a downward trend, starting at 335 in early October and finishing at 109 in the last week of December.

GAMESWORD CO.'s Final Fate TD had its highest revenue at the start of the quarter with USD 1.9K in the week of October 19, but ended with USD 373 in the last week. Downloads were consistently low, with the highest at 436 in late September and ending with 29 in the final week.

Lastly, Azur Lane by YOSTAR LIMITED showcased a remarkable revenue surge to USD 14.1K in the last week of December, up from USD 1.5K in the week of October 19. The game's downloads remained stable with slight fluctuations, and active users saw a slight decrease, ending the quarter with 337 active users.

For more in-depth insights and data on the performance of these and other mobile applications, Sensor Tower's platform is the go-to source.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021